Achievements - Now you have 14 new goals to accomplish. See how many Achievements you can earn.
* Each one will reward you for accomplishment as you play the game.
* Check out the Achievements tab on your profile page to see which actions will earn you a reward and a chance to brag.
* Each Achievement will give you an additional skill point
* This is the first batch of many to come.
Napoleon Complex
Earned by defeating someone with a bigger mafia
Unstoppable
Earned by winning 15 fights in a row
Armed & Dangerous
Earned by owning 10 Tommy guns
Personal Fleet
Earned by owning 500 town cars
The First is the Hardest
Earned by depositing $1,000,000
Personal Bailout
Earned by depositing $1,000,000,000
That's with a "T"
Earned by depositing $1,000,000,000,000
Nest Egg
Earned by depositing $10,000,000,000,000
Collector
Earned by vaulting any collection
Curator
Earned by vaulting all collections
Wing Man
Earned by helping out 10 friends who call for backup
Mercenary
Earned by helping out 200 friends who call for backup
Giver
Earned by sending ten gifts to your mafia
Spreading it Around
Earned by sending 501 gifts to your mafia
Thursday, April 30, 2009
April 24 Updates on Energy Packs
Friday April 24th 2009
Game Updates - We made a few improvements to our energy packs.
* Based on user feedback we have reverted the changes made to fighting, robbing, and hitlists. Please let us know if you continue to experience problems.
* Now you can see how long until your next energy pack is available. A timer will be displayed on the home page.
Get those energy packs ready!
Game Updates - We made a few improvements to our energy packs.
* Based on user feedback we have reverted the changes made to fighting, robbing, and hitlists. Please let us know if you continue to experience problems.
* Now you can see how long until your next energy pack is available. A timer will be displayed on the home page.
Get those energy packs ready!
Labels:
Features Update
Thursday, April 23, 2009
Facebook MafiaWars Game Updates April 21
Feature Updates/Release Notes
Tuesday April 21st 2009
Game Updates - We made a few improvements to our fighting, robbing, and hitlists.
* Players can now only attack, rob or put a hit on players within a reasonable level range
* Players can not continually add the same person to the hitlist multiple times in a row
* Each hit put out will increase the minimum bounty for the next hit, within a short period of time.
The more you use the hitlist, the more expensive it will get.
* Now you can see how long until your next energy pack is available. A timer will be displayed on the home page.
Tuesday April 21st 2009
Game Updates - We made a few improvements to our fighting, robbing, and hitlists.
* Players can now only attack, rob or put a hit on players within a reasonable level range
* Players can not continually add the same person to the hitlist multiple times in a row
* Each hit put out will increase the minimum bounty for the next hit, within a short period of time.
The more you use the hitlist, the more expensive it will get.
* Now you can see how long until your next energy pack is available. A timer will be displayed on the home page.
Labels:
Features Update
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